Remember that Chain Hook can yank in Junkrat's RIP-Tire and D.Va's Self-Destruct.Use the environment to your advantage - a good example would be scoring an easy kill by reeling someone into the hole on the Well section of Ilios.Either force your opponents to use these abilities by damaging them with your Scrap Gun before pulling them in with Chain Hook as a finisher, or aim for the head. Certain opponents such as Reaper and Mei can use their invincibility abilities after being pulled to avoid your Scrap Gun/melee combo if you're too slow.Try to move closer once you get a hook, and doing a combo to finish the target. Targets are pulled to a location 3.5 meters away, which some heros can survive from your Scrap Gun due to their small hitbox.While Chain Hook is generous when it comes to the gaps that you can pull an enemy through, enemies can still be stopped from being pulled to you if a sufficiently high wall is in the way.Combining Chain Hook with your Scrap Gun's primary fire and a melee attack is a devastating combo, allowing Roadhog to kill softer targets instantly. Chain Hook allows Roadhog to drag enemies up close to where his Scrap Gun is most effective.If you're out of ammo, you've done nothing but bring the enemy closer. Make sure to mind your ammo if you intend to use Chain Hook as part of a combo.Solid surfaces and barriers stop the hook entirely. If the hook strikes an enemy, it will pull that enemy back to Roadhog, as well as stunning them for a brief period of time. Chain Hook: When activated, Roadhog fires a hook at his crosshairs that travels out to a long range before returning back to him.You should make sure you're at the minimum range needed for the projectile to explode successfully, as the projectile itself deals less damage than the pellets.
The secondary fire allows Roadhog to fight at medium range effectively.If the projectile impacts an enemy or solid surface, it will not explode. The secondary fire shoots out a projectile which, after traveling a short distance, explodes and shoots out a cone of pellets, much like his primary fire. The primary fire is a shotgun, suitable for dealing damage at close range. However, if you can alert your team when you hook an opponent they will be likely to shoot at the target, all but guaranteeing their demise. With his large heal on a medium cooldown, he can operate for long periods of time away from his team. He can function as a flanker, where his chain can catch enemies unawares and kill them before they can react. However, his lack of any kind of barrier makes him a lackluster pick when your focus is on protecting your teammates. His Scrap Gun gives him powerful short to medium-range damage, while Take A Breather allows him to remain a persistent threat, even without a friendly Support. Roadhog has a unique Tank playstyle that's focused on singling out vulnerable enemies and yanking them in for the slaughter with his Chain Hook.